A simple robot character created, orginally, to help visualize different types of real-time shaders. Just for fun, I threw on some textures and did a rendering for an NVIDIA T-shirt. NVIDIA makes high-quality t-shirts in addition to high-quality graphics cards.
HateBot comes from the character's singular devotion to destruction, this despite the obvious simplicity in its design. Note that the hands are only equipped for crushing and the head has no means of communication.
I understand this is a lot of exposition and backstory for such a simple project. Sorry about that.
All of the textures used to build this character are free to download from NVIDIA's developer website. Click the image above and search for 'textures'.