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Bait Shack

This was the first 3d image I actually used for a real job. After creating this render, I took the image into Photoshop and cut it into tiny little tiles and reduced the colors and such in order to make it work for a Super Nintendo game I was working on at the time.

This isn't really a great image. There are lots of problems with the composition and value arrangement and the art is on the primitive side. Back in the days when I did this image it was all I could handle just to muddle through a project and get something close to what I had in my head.

Bait Schack

Yah, it's just a bait shack